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- Nov 11, 2018
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Hello!
I'd like to give the player the option to change which weapon they are using during a battle.
There is a large number of different weapons in my game, and at any time, the player could have all of them, none of them, or any combination therein.
The player can always use any weapon, regardless of what type of character they are and what type of weapon is being used.
My current plan is to add the option "Change weapon" to the list of actions, alongside "Attack", "Guard", and the skill type and item commands, but if this is not an option, I'd be cool with adding it as a learnable skill instead. Using this action would end the player's turn as otherwise the option to change weapons would be overpowered.
Is there a way to do this in-engine? If not, is there a plugin that you could point me towards that would do either what I want, or do a close enough approximation that I can make it work?
Thank you for your time and for whatever help you are able and willing to provide, and happy holidays.
I'd like to give the player the option to change which weapon they are using during a battle.
There is a large number of different weapons in my game, and at any time, the player could have all of them, none of them, or any combination therein.
The player can always use any weapon, regardless of what type of character they are and what type of weapon is being used.
My current plan is to add the option "Change weapon" to the list of actions, alongside "Attack", "Guard", and the skill type and item commands, but if this is not an option, I'd be cool with adding it as a learnable skill instead. Using this action would end the player's turn as otherwise the option to change weapons would be overpowered.
Is there a way to do this in-engine? If not, is there a plugin that you could point me towards that would do either what I want, or do a close enough approximation that I can make it work?
Thank you for your time and for whatever help you are able and willing to provide, and happy holidays.


