Not a weapon or armor, an itemPlace the weapon type in the Class options in the Database.
Ok, Thank you!he said it's NOT a weapon or armor
You would need a script to do that. I'll move this to Script Requests.
Yeah, I feel like getting a Script will go a bit smoother.he said it's NOT a weapon or armor
You could either have a script do it - in that case it would be able to prevent you from using it on someone.
Or you could do it with common events - have the common event check the actor or class that the item is about to be used on, and only apply the effects if they're the right actor or class. If they're not, and it's a disposable item, you'd then have to give it back to them.
I think a scripting solution would be more elegant, so if you want to go that way, we'll move it over to Script Requests.
What I'm trying to do is have a disposable throwing item (like a shuriken or smoke bomb) that can only be used in battle by a specific character/class (in this case, the character is a Ninja).You need to explain how an item "that only a specific character or class can use?" will behave from a player's point of view.
When I select the item to use, does it only show the characters that I can use it on?
If it shows all the characters, what happens when you use it on someone that can't use it?
You need to run through all use cases that you will have for your game, as different answers to questions like the two above will significantly change what kind of solution you get.
I'm sorryTrianglon, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.
I'll move this to script requests
So the limitation is on the USER, not the TARGET? Will this apply to any items OUT of battle?
This is exactly what i'm looking for!