Character Events are Moving Through Impassible Areas

ZeroGamer24

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My control character cannot pass through certain terrain (tree, house, etc.), but for some reason an old man event I created can.  "Through" is not checked on old man and he still moves through impassible areas (mind you I have him set on random movement).  How to correct this?
 
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Shaz

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Check the Tilesets tab and make sure the top left tile in the B tab is set to star. Make sure the NPC event is set to 'same as characters' priority, and see if there is an event anywhere that sets a move route on the NPC that turns THROUGH on.


If none of those solve it, let us know what plugins you have added (provide a link to the plugins so we can take a look at them)
 

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