- Jan 21, 2013
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I would add some cheek fluff to the sides of the face, and on the profile view, make the nose a pixel higher and flatter. The mouse/rat appearance is because it sticks out just a smidge too far. As far as ears go, I'd put them almost to the sides on front/rear view, and towards the back of the head on side view.Well, I've tried using GIMP to copy some of the colors off of the cat head bases onto the default heads, but GIMP keeps slightly changing the colors as I paste them for some reason and I can't figure out why. Also, I have zero clue how shading (what colors to use to make the art look less flat and where to put them) works.
EDIT: Also, figuring out how to give the head a cat-like shape is something entirely beyond my knowledge. If anyone can give a HIGHLY specific tutorial on that (as in, not just a suggestion like "look at pictures of cats/sprites of cats and try to do something similar", more like "here is a very specific outline of a character with a snout that looks like a cat, and here is the step-by-step method of the outline, the shading, etc. so that it doesn't look like a different animal"), I would be very appreciative.
EDIT 2: Here's what I've been trying to do with the sprite head (the preview image doesn't show the part I've been working on). As you can see, the snout looks more like a mouse than a cat on the completed side-view one.