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For my current project I've been using Yanfly's class system and addons, but I've been getting frustrated with trying to get it to work the way I want.
The game I'm currently working on will be using levels tied to the characters themselves, not their classes, but they ALSO have class levels.
The stats and some skills are based on the character's level, but they can also level their current class to unlock additional skills (or even other classes). (Class switching is free, so long as the class to be switched to has been unlocked for the character.)
This isn't possible with Yanfly's class system scripts to my knowledge, even with addons and tweaks, as I've tried to get both types of levels working without errors with little success. The ability to switch and unlock classes was what initially drew me to the script, but now I'm finding I can't do everything I want with it.
What can I do to get a system like this set up, and would anyone be interested in making a new script for it, if this comes to that?
The game I'm currently working on will be using levels tied to the characters themselves, not their classes, but they ALSO have class levels.
The stats and some skills are based on the character's level, but they can also level their current class to unlock additional skills (or even other classes). (Class switching is free, so long as the class to be switched to has been unlocked for the character.)
This isn't possible with Yanfly's class system scripts to my knowledge, even with addons and tweaks, as I've tried to get both types of levels working without errors with little success. The ability to switch and unlock classes was what initially drew me to the script, but now I'm finding I can't do everything I want with it.
What can I do to get a system like this set up, and would anyone be interested in making a new script for it, if this comes to that?
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