Character Not Movable

Status
Not open for further replies.

3GameMakers

Game Maker! :D
Member
Joined
Jun 14, 2014
Messages
19
Reaction score
2
First Language
English
Primarily Uses
My Character Won't Move In My Game.

In The Map I Have A Few Things Auto Run That Work Fine And Then When They Are Over You Can't Move The Character. I Have Tried Fixing Some Autorun Events And Changing The Floor But It Doesn't Work. Any Help? I Can't Really Give You A Screenshot Of Me Not Moving But If You Need I Can Give You A Screenshot Of All The Events I Have On The Map.
 

RyokuHasu

Developer
Veteran
Joined
Jun 23, 2012
Messages
274
Reaction score
37
First Language
English
Primarily Uses
Autorun means that they will run, but nothing else will. if you want to use an event and still be able to move use Parallel process instead.
 

The Prince of Sarcasm

Prince of sarcasm
Veteran
Joined
Apr 3, 2014
Messages
1,144
Reaction score
131
First Language
Sarcasm
Primarily Uses
if you want to be able to mave when the event is over you either have to use the command erase event but then the event will play again when you re-enter the map, or use a self switch, and a blank event page that has that self switch as a condition.
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,365
Reaction score
7,676
First Language
German
Primarily Uses
RMMV
Can you turn the player. yes or no?


If the player turns but does not move, then you have a problem with passability - check your tileset settings.


If the player cannot turn, then there is an active autorun that hasn't been switched off - check all your events until you have found the autorun that isn't finished and correct that event.
 

3GameMakers

Game Maker! :D
Member
Joined
Jun 14, 2014
Messages
19
Reaction score
2
First Language
English
Primarily Uses
As You All Are Correct I Have All Of Your Fixes Setup. I Have Self Switches Control Switches And Erase Events, And My Player Can't Turn Nor Move.
 

The Prince of Sarcasm

Prince of sarcasm
Veteran
Joined
Apr 3, 2014
Messages
1,144
Reaction score
131
First Language
Sarcasm
Primarily Uses
Then as andar said it is probably a pasability isue. Check and see what the first tile of tab b is set to, in the database.
 

3GameMakers

Game Maker! :D
Member
Joined
Jun 14, 2014
Messages
19
Reaction score
2
First Language
English
Primarily Uses
Here is a picture of the map. The first tile of tab b is set at a star. you can check the flooring.

 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,365
Reaction score
7,676
First Language
German
Primarily Uses
RMMV
As You All Are Correct I Have All Of Your Fixes Setup. I Have Self Switches Control Switches And Erase Events, And My Player Can't Turn Nor Move.
If the player cannot turn, then one of your autorun events is NOT correctly switched off, no matter what you believe.
It can be a common event or a map event, in the case of a map event it could be that a moveroute is blocked and preventing the event from ever reaching the point where it is switched of.


But it is a fact that you are wrong in assuming that all our fixes are everywhere - there is one place in your map where an autorun is still active if the player cannot turn, and you have to find that event that you have overlooked so far.


1) post screenshot of an example of your autorun events, so that we can check if you've used the switches correctly (there have been cases where the user misunderstood the difference between condition and control for example)


2) check every event, even those event that you believe to be only cosmetic, to see if you have forgotten something somewhere.


3) check all move route commands, and if they are set to "wait", then temporarily check the "skip command if impossible" - that will usually break your cutscene, but if the player can move after that you'll know that the cause is a blocked command from one of those autoruns.


And please, do NOT capitalize every word you write, it makes your post difficult to read and you'll only scare away people that would otherwise help you.


Edit: I've just seen your map. You know that events block other events from moving, even if they're invisible?


Could it be that you tried to move one of your autorun events on one of the invisible events between the NPC-events?


Because you have to set those events to trhough before moving there, or it will block the route and prevent the autorun from being completed...
 
Last edited by a moderator:

3GameMakers

Game Maker! :D
Member
Joined
Jun 14, 2014
Messages
19
Reaction score
2
First Language
English
Primarily Uses
2) check every event, even those event that you believe to be only cosmetic, to see if you have forgotten something somewhere.
Lol sorry, i found the event that was running. It was the one that changed the Battle BGM.

*EDIT*

Sorry for the capitals, it is a forcive habit.
 
Last edited by a moderator:

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,098
Reaction score
13,704
First Language
English
Primarily Uses
RMMV
This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD

Forum statistics

Threads
105,868
Messages
1,017,074
Members
137,578
Latest member
JamesLightning
Top