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- Aug 7, 2014
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is there any way to make your character speaking even if he's not colliding with another event? i mean i'm creating a game in which a wizard casts a spell on townies and they get all crazy and as the protagonist talks to them, after the conversation he walks away and speaks to himself something like "this person was acting real strange". i'm asking if it's possible? can character talk on his own without the usual text command?
thanks in advance.
i want his speech to be text based of course.
thanks in advance.
i want his speech to be text based of course.
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