- Joined
- Jul 24, 2021
- Messages
- 39
- Reaction score
- 15
- First Language
- German
- Primarily Uses
- RMMV
I made a one-use key item for a specific point in my story that teleports the player to a new location through a common event. In the same common event there's a scene, where there are multiple people talking. During the conversation one of the NPCs is supposed to walk away but that ain't happening. Is it just not possible?
The Player Character is able to walk a set path, everyone else isn't. The game just waits while no one is actually moving.
The Player Character is able to walk a set path, everyone else isn't. The game just waits while no one is actually moving.