- Joined
- Nov 26, 2015
- Messages
- 72
- Reaction score
- 52
- First Language
- German
- Primarily Uses
Hello everyone!
I proposed this topic to a different forum a few months ago and thought it might still be a very inetresting topic to talk about with you.
In an older thread I asked for some advices on how to portrait a mute character without using dialogue in my game. When I read those I remembered that old thread, in which I asked why there are so few disabled characters in videogames.
The general sentiment of the thread seemed to be, that disabilities are usually nothing more then a cosmetic feature to a character and not something that has impact on their everyday life or role within the story they appear in. They also seemed o not like the idea of using disabilities as a basis of game play ideas, because they thought it might be "too restrictive" to be enjoyable or even inspiring.
Personally I don't think so. I would love to see more disabled characters in games, partly because I think disabled people deserve to be portraited as badasses too, and secondly because I see some very interesting game-play or story-telling ideas in certain disabilities. Sadly most disabled characters I know are either "inspiration porn", magically healed of their disability by the end or their disability has no impact on their allday life (looking at you, every character with an eyepatch) - and that includes not just games, but other media as well.
I'm curious to see your pov on that topic:
Would you like to see more characters with a disability in your games, either physical or mental?
How would you portrait a disabled character, without reducing their personality to their disability?
Are there game-play elements you know about that are inspired by a disability? Or do you have ideas of your own?
And who is your favorite videogame character, that has a disability?
I proposed this topic to a different forum a few months ago and thought it might still be a very inetresting topic to talk about with you.
In an older thread I asked for some advices on how to portrait a mute character without using dialogue in my game. When I read those I remembered that old thread, in which I asked why there are so few disabled characters in videogames.
The general sentiment of the thread seemed to be, that disabilities are usually nothing more then a cosmetic feature to a character and not something that has impact on their everyday life or role within the story they appear in. They also seemed o not like the idea of using disabilities as a basis of game play ideas, because they thought it might be "too restrictive" to be enjoyable or even inspiring.
Personally I don't think so. I would love to see more disabled characters in games, partly because I think disabled people deserve to be portraited as badasses too, and secondly because I see some very interesting game-play or story-telling ideas in certain disabilities. Sadly most disabled characters I know are either "inspiration porn", magically healed of their disability by the end or their disability has no impact on their allday life (looking at you, every character with an eyepatch) - and that includes not just games, but other media as well.
I'm curious to see your pov on that topic:
Would you like to see more characters with a disability in your games, either physical or mental?
How would you portrait a disabled character, without reducing their personality to their disability?
Are there game-play elements you know about that are inspired by a disability? Or do you have ideas of your own?
And who is your favorite videogame character, that has a disability?


