I am a bit short on time at the moment T__T But I will do my best to work this into my schedule, this entire plugin is a bit old and definitely could use some more attention :x
@chaucer@Feraleth Thanks for the feeedback! I've not encountered any issues with the full screen button, however I'll take another look into this, if I'm not able to replicate this I may ask you a couple questions to help me find the problem. The fullscreen button does not affect the plugin.js file, however it DOES modify the package.json file, and the config.rpgsave file, so the issue might possibly be from one of these.
As for the custom resolution, it offers full support of Any screensize you can specify, even 1920x1080, HOWEVER, this plugin removes resolutions that are larger than the end users screen size, for example if you listed 1920x1080 as a resolution, but the monitor your game is running on is only 1600x900, you will not have the option of 1920x1080. The reason for this is that the screen re-centers itself after each resize, and if you choose 1920x1080, but your resolution is smaller, the borders of the window will be off of your screen, means you won't have access to the minimize/maximize/close button at the top of the window( also some of your game will be off screen ).
I can report the same issue. I have a 1920x1080 monitor, definitely running at 1920x1080, but that resolution option doesn't show up with this plugin. Ideally I'd like to run the game at up to 1920x1056, so a 48x48 grid fits neatly and UI is still crisp. Black bars would be minimal.If I enter 1920x1080, this option does not appear in the menu. The resolution 1280x720 however (and also works).