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- Jul 24, 2014
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Hey, I was just wondering if it was possible to check which Actor the player IS controlling?
I have an item that launches a Common Event, and I want that common event to have a conditional branch which will return true if the Player is CONTROLLING a special Actor.
If the actor is in party, but not the 1st, it will return false.
Any suggestions?
I have an item that launches a Common Event, and I want that common event to have a conditional branch which will return true if the Player is CONTROLLING a special Actor.
If the actor is in party, but not the 1st, it will return false.
Any suggestions?

