RPG Maker Forums

Hey there!
I want to add Gamepad compatibility to my game so I need a plugin:

Type: System
Description: I need a plugin, similar to eivl's Keyboard Plugin or Quasi Input, that allows me to use script calls to check if a button/stick from a Gamepad is being used. To be clear, I don't need to remap existing functions for the gamepad, ut adding new ones via common events that activate switches when a button is pressed.
Compatibilities: 

Plugins that might be important:

ET_mapKey ( http://www.rpgmakerm...date?update=354 ) or Quasi Input ( quasixi.com ). I can use any of them. 
Plugins that I don't think would cause trouble:
Quasi Movement + Quasi Pathfind ( quasixi.com )

Yanfly ScreenResolution (default with MV)

TDDP_ManageDashing ( http://forums.rpgmak...manage-dashing/ )

Zeriab_ExtraMaps ( default with MV )

YEP_MainMenuManager ( deafult with MV )

CXJ_Exit ( http://forums.rpgmak...-button-script/ )

TDDP_FluidTimestep ( default with MV )

DisableMouse ( http://galvs-scripts...e-mouse-clicks/ )

No Autoshadow ( default with MV )

TDDP_PreloadManager ( default with MV )


Thank you for the help! 

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