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Hello guys!
Quick question.... How do you put in the conditional branch script call if you want to check if Actor 'A' has a Body armor equipped? Same goes for Accessory and Headgear.
To put it simply, I'd like to check if the armor slot (based on equip type) is empty or not.
Something similar to this: $game_actors[12].weapons.empty?
but that was for weapon, how about headgear/accessory/etc. ?
I don't think $game_actors[12].armors.empty? will be able to tell specifically based on it's equip type..
Please help, guys.. Thanks a lot.
Quick question.... How do you put in the conditional branch script call if you want to check if Actor 'A' has a Body armor equipped? Same goes for Accessory and Headgear.
To put it simply, I'd like to check if the armor slot (based on equip type) is empty or not.
Something similar to this: $game_actors[12].weapons.empty?
but that was for weapon, how about headgear/accessory/etc. ?
I don't think $game_actors[12].armors.empty? will be able to tell specifically based on it's equip type..
Please help, guys.. Thanks a lot.
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