- Joined
- Jul 7, 2017
- Messages
- 245
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- 41
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- RMMV
I am using Yan's Buffs and States core... I'm trying to figure out how to execute some events if the state is being added to an enemy. Something like this:
<Custom Apply Effect>
if (state being added to = troop/enemy)
{
do such and such
}
</Custom Apply Effect>
I was doing some research but couldn't find anyone with similar problems.
<Custom Apply Effect>
if (state being added to = troop/enemy)
{
do such and such
}
</Custom Apply Effect>
I was doing some research but couldn't find anyone with similar problems.