Hi there! I'm creating a custom menu and I'm trying to push the scene of the equip menu in a way like this:
$gameParty.setMenuActor($gameActors._data[1]);
SceneManager.push(Scene_Equip);
The problem is, there're 4 actors in the story, but not all of them are available from the beginning, the problem is:
There's an icon under each character space which let the player enter to the equip menu, but if the button under an unavailable player is touched, it throws an error.
What I need is say to that button that, when is touched, if the actor X is in party, open the equip menu of that actor with ID X, if is not, do nothing.
Any idea?
Thanks a lot.