ABSTRVCT

- Enlightened -
Veteran
Joined
Nov 19, 2016
Messages
38
Reaction score
2
First Language
Spanish
Primarily Uses
Hi, makers,


I want to check if an event is completely surrounded by other events via conditional branch (with script). Is there a way to do this? I want to make an event that jumps out when is surrounded by other events and can't move.


Thanks in advance
 

Engr. Adiktuzmiko

Chemical Engineer, Game Developer, Using BlinkBoy'
Veteran
Joined
May 15, 2012
Messages
14,682
Reaction score
3,006
First Language
Tagalog
Primarily Uses
RMVXA
 Define surrounded, Just the 4 directions or the 8 directions?
 

ABSTRVCT

- Enlightened -
Veteran
Joined
Nov 19, 2016
Messages
38
Reaction score
2
First Language
Spanish
Primarily Uses
 Define surrounded, Just the 4 directions or the 8 directions?

I mean 4 directions, but if you can give me also code stuff for checking the 8 directions I'll be even more pleased.
 

Latest Threads

Latest Posts

Latest Profile Posts

While was working on one of the monsters that will appear in my horor game I may have made harold a Lovecraftian monster. (I used his head to keep things aligned.)
Finally got my website fixed and the security sorted so it's been a productive day. Can I go to sleep now? I mean... I don't need to work right?
It's always a good idea to refresh yourself on what your plugins do. I'm working on a map with opening walls, and I was about to tear my hair out over how much image editing and hand-constructing of autotiles I'd have to do, when I looked again and saw @Shaz 's Tile Changer could copy areas from another map.
"sorry it took me so long to respond" - can we please agree not to say that anymore unless it actually took a long time?! (Like 36hrs at least) I mean, I'm running out of funny responses here xD
Ugh... 4:53AM over here and I can't sleep so why not just game make.

Forum statistics

Threads
115,923
Messages
1,094,048
Members
151,176
Latest member
yoshikosai
Top