I am giving the player the choice to change the name of the main characters. I am doing this via Show Choices If yes, then Name Input command If no, then some dialogue. I want to change some future dialogue based on whether the name was changed or not. I have set a switch ON in the yes branch of the choices. However, it would be possible for a player to choose Yes, and then decide to accept the default name anyway. I need to be able to check if a change was actually made before turning that switch ON. How would I do that? Thanks.