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I am giving the player the choice to change the name of the main characters.
I am doing this via Show Choices
If yes, then Name Input command
If no, then some dialogue.

I want to change some future dialogue based on whether the name was changed or not.
I have set a switch ON in the yes branch of the choices. However, it would be possible for a player to choose Yes, and then decide to accept the default name anyway.
I need to be able to check if a change was actually made before turning that switch ON.
How would I do that?

Thanks.

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