Check out Temmie's new game is made with rpgmaker mv :D

Discussion in 'Video Games' started by Demonbane, Apr 8, 2019.

  1. Demonbane

    Demonbane a very cool bear Member

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    I'm surprised temmie (animator and illustrator of undertale) made a game using rpgmaker mv. It's just a simple game with custom tilesets, movie cutscenes and some illustrations. Temmie used very few plugins, I guess she was still new to rpgmaker and the game was made 5-6 months (as she said on her YT trailer). I'm just happy that rpgmaker is gonna be lil bit popular with this ( I hope so). Check the game for yourself. The sequel is confirmed by her so expect for more :)

    Game
    Trailer
     
    Last edited: Apr 8, 2019
    #1
  2. MushroomCake28

    MushroomCake28 KAMO Studio Veteran

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    It looks promising!
     
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  3. Kes

    Kes Global Moderators Global Mod

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    General Discussion is for looking at aspects of the development of games.

    I've moved this thread to Video Games. Please be sure to post your threads in the correct forum next time. Thank you.

     
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  4. Demonbane

    Demonbane a very cool bear Member

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    Noted, thanks
     
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  5. Lonewulf123

    Lonewulf123 Veteran Veteran

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    Why surprised? Rpg maker is a great tool!
     
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  6. Demonbane

    Demonbane a very cool bear Member

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    Because most people prefer to make games and also play games made in gms or unity rather than rpgmaker if we're talking about 2d games.
     
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  7. Lonewulf123

    Lonewulf123 Veteran Veteran

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    I don’t know about that one. I think this kinda proves that people will play games in any engine if the game looks good or the person has a dedicated fan base.

    If Toby Fox decides to put out a game made of dirt and stone I’m sure people would buy it without second thought.

    It’s less about the engine, and more about what you do with it, and really who you are and your track record.

    Or at least that what I think.
     
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  8. Demonbane

    Demonbane a very cool bear Member

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    Yeah, you are right that if you already proved your skills to the community, people will trust you the next game you make would good or at least decent in any engine he/she would like to use. But you can't deny that the engine used is a factor as well since there are things that a specific engine can do that the others cannot, and also you have to take your experience in that particular engine into consideration and also its effectiveness in running your game. I guess it would end up to what would you want to create using the engine that you chose, your skills and also the scope and the limitations of that engine/yourself.
     
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  9. Lonewulf123

    Lonewulf123 Veteran Veteran

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    I don’t think the engine should be a factor for the player. It would be a shame to miss out on a good game busy because you have preconceived notions of an engine. Ya know?

    It definitely should be a factor for the game dev. You need to evaluate whether the engine best suits your scopes and needs.

    That’s just my opinion though.
     
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