- Joined
- Oct 22, 2016
- Messages
- 91
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- 6
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- english
- Primarily Uses
Is there a way to have a conditional branch is a skill checking for whether or not the user has dodged an attack on the previous round.
For simplicity's sake, anything "physical hit" can be considered an attack.
Thanks !
For simplicity's sake, anything "physical hit" can be considered an attack.
Thanks !
