- Joined
- Dec 15, 2015
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How do that? I want to check if an enemy misses my rogue character. If they do, I want him to gain a state that guarantees his next attack is a critical. If he gets a critical, I want him to gain a state that gives his attack command another hit. And I just can't figure out how to get that first step to work. I figure either I just keep missing a workaround somewhere and I need help or I need a script and I absolutely need help. So help?
