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How do that? I want to check if an enemy misses my rogue character. If they do, I want him to gain a state that guarantees his next attack is a critical. If he gets a critical, I want him to gain a state that gives his attack command another hit. And I just can't figure out how to get that first step to work. I figure either I just keep missing a workaround somewhere and I need help or I need a script and I absolutely need help. So help?

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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