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Hi Guys!
I tried to search for what I wanted, but I don't see a topic about it anywhere so I'm hoping that I'm asking something relevant and new here.
Does anyone know where I can find a good explanation of how to check the player's inventory? I want to basically only allow certain events to happen if the player has 3 specific items of specific quantities in their pack, and I don't want to nest a ton of forks to do so.
Help would be much appreciated, and I apologize if I somehow missed what I needed and this thread is a repost of an older one.
Edit: I am an idiot and forgot the most important part of my question - I meant via script inside a single conditional fork. I don't know how to access the data that VX Ace uses to store its inventory quantities or anything. More on this in my second post >_<
I tried to search for what I wanted, but I don't see a topic about it anywhere so I'm hoping that I'm asking something relevant and new here.
Does anyone know where I can find a good explanation of how to check the player's inventory? I want to basically only allow certain events to happen if the player has 3 specific items of specific quantities in their pack, and I don't want to nest a ton of forks to do so.
Help would be much appreciated, and I apologize if I somehow missed what I needed and this thread is a repost of an older one.
Edit: I am an idiot and forgot the most important part of my question - I meant via script inside a single conditional fork. I don't know how to access the data that VX Ace uses to store its inventory quantities or anything. More on this in my second post >_<
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