I'm a little bit stumped on how to go about changing the actions on my boss to work with specific states. I'm using YEP Battle AI Core. I'm sure this can be done using this plugin but I will try to elaborate a bit more. My monster has several different states, only 1 of which can be active at any time, and these states change every 6 turns. What I would like to do is if it has the attack buff state, it will focus on using only physical attacks but once it changes to magic buff state, it will switch to using magical attacks. The other buffs I would like it to use a mix of physical and magical attacks as they do not buff the attack or magic parameters. If anyone could provide some insight or assistance I'd be very grateful.