- Joined
- Jun 28, 2015
- Messages
- 47
- Reaction score
- 5
- First Language
- German
Hello guys,
I am working on an UI for the game me and my team are developing and I have a question.
I know how to use the AI for all window-screens (Still waiting for the MV-Luna Engine Tutorial for the In-Game Menu), but I would like to have a popup for options the player can choose from.
It would also be awesome to not have the message windows fixed at the bottom and where you have to close them via ESC, but to have them as popups and you can also click the X on the top right corner to close them (besides the still available ESC option or clicking outside of the popup).
So how can I create the option-popups and/or how can I display the messages the way I described? I did a mockup as an example (Pixel Artwork is from kirokaze) in the attachment

I am working on an UI for the game me and my team are developing and I have a question.
I know how to use the AI for all window-screens (Still waiting for the MV-Luna Engine Tutorial for the In-Game Menu), but I would like to have a popup for options the player can choose from.
It would also be awesome to not have the message windows fixed at the bottom and where you have to close them via ESC, but to have them as popups and you can also click the X on the top right corner to close them (besides the still available ESC option or clicking outside of the popup).
So how can I create the option-popups and/or how can I display the messages the way I described? I did a mockup as an example (Pixel Artwork is from kirokaze) in the attachment

