So I've been working on a project for a while now. Just finished transferring it to MV. And I've reached the point in the project where the two main characters are separated for a solid duration of the story. I was curious whether it would be more appropriate to have a player choose who's route to follow, or to have it switch at appropriate cutscenes. So I thought I'd ask others for their input before taking a chance on a decision that I might change later. So to summarize, what do you think of games that branch of into different routes following one group, versus games where multiple groups are followed in one telling of the story?