Hello! Wanting to do some more advanced mapping I came across a little question which I will explain below. At first, I was going for a classic tileset mapping, but I quickly noticed the parallax one. Being a 2D/3D artist, it quickly resonnated with me and so I tried some. But I noticed it was making a HUGE increase in file size for the project, and having some people testing my game already talking how large it was for a little demo, I fear it would be maybe TOO much. I, then, came across Yanfly doodad, which seems to be able to solve some space issue by being able to reuse assets but I'm not totally sure because I still need either the tileset or a parallax map as a base for the map. So here is my question : What would be the most : visual liberty + optimization (file size)? Tileset + doodads? Parallax + Doodad? Full Parallax? Thanks!