Choosing the order in which party members attack

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Hello, I'd like to know if there is any method or script that will allow me to choose the order in which my party members attack. It gets a bit annoying having one member use "revive" while the other one heals afterwards, only to have the order switched around. Thanks!
 

Power Master

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It's pretty simple. The "Agility" stat determines who moves first in general. The higher the number, the sooner the character moves.


If you want to adjust the order items/skills/magic/etc. play out in, in the "Invocation" section of the object in the Database, there's a "Speed" value. Same rule applies here as with the agility stat. Higher = faster.
 
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It's pretty simple. The "Agility" stat determines who moves first in general. The higher the number, the sooner the character moves.


If you want to adjust the order items/skills/magic/etc. play out in, in the "Invocation" section of the object in the Database, there's a "Speed" value. Same rule applies here as with the agility stat. Higher = faster.
Thanks! Although I was looking for how to choose the order separately each turn, this should work just fine.
 

Andar

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The battle order is determined by (actor.agility + skill.speed + randomnumber), and then sorted for both actors and enemies together.


So if you give a skill a high speed, then that skill will be used earlier than the skills with lower speed (unless of course the actors using them have large differences in agility)


The random number depends on the total of agility + speed, so it can only change the order if the numbers are in the same order and can be neglected for most cases.
 

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