- Joined
- Feb 1, 2019
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- 6
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- RMMV
Hello,
I'm in the process of recreating my battle system for Bible Quest. I've gone back to the drawing board and started to rewrite the game. My end goal is to create a Christian Edutainment game but I've been going back and forth on the battle system.
At the moment, if "Fear" pops up, the player needs to select a Bible quote in order to destroy "Fear". However, I've been debating about using general terms as "enemies" and the player uses knowledge to defeat their enemies.
Please note, I'm using the default battle graphics as a placeholder for now.
Let me know if you have an suggestions or tips.
I'm in the process of recreating my battle system for Bible Quest. I've gone back to the drawing board and started to rewrite the game. My end goal is to create a Christian Edutainment game but I've been going back and forth on the battle system.
At the moment, if "Fear" pops up, the player needs to select a Bible quote in order to destroy "Fear". However, I've been debating about using general terms as "enemies" and the player uses knowledge to defeat their enemies.
Please note, I'm using the default battle graphics as a placeholder for now.


Let me know if you have an suggestions or tips.