- Joined
- Aug 4, 2015
- Messages
- 4
- Reaction score
- 6
- First Language
- French
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- Foreword -
Chromagia was made with RPG Maker 2003, so do not expect any script or particular complex mechanics. It is just a straighforward old-school-ish RPG made by someone who merely want to tell a story rather then revolutionize the genre.
Also I think it is important to mention that English is not my first language so there might be some mistakes both in my presentation and in the game. So please be indulgent and feel free to correct any mistake you find.
I) Universe
Chromagia is a phantasmagorical world filled with a mysterious particle called Chroma. The presence of chroma seems to be the reason why the Chromagian continents can float and people can use magic. Magic holds a very important place in Chromagia and is strongly related to color. For instance, red magic allows people to control what is red and blue magic allows people to control what is blue etc...
People excelling at using color magic are simply called “mages” or “wizards” and are regarded as the elite of the society.
As mysterious as chroma can be, there is something even more disturbing in Chromagia. Below the floating continents exists a grayish thick cloud called The Myst. This threatening mass prevents the Chromagian people to see what the bottom of the world is like. It is also said to sucks up all those who get too close to it...
Green Sea - The World's Summit
The highest continent of Chromagia on which was build Magisca, the greatest academy of magic, and Lenore, the capital of light. Green sea is mainly composed of vast stretches of grass and seems to be the continent on which chroma is the most present.
Bellaguna - The Blue Island
A large oriental-inspired city protected by a gigantic spherical ocean. Bellaguna is a touristic city-state ruled with an iron fist by Queen Aquamaria. It is the second highest continent.
Jollywood - The Green Empire
The third highest continent of Chromagia. Jollywood's upper part is an immense and luxurious forest while its lower part is a dangerous, maze-like jungle.
Amaranth - The Fire Land
A continent divided in two enemy territories that have been battling each other since immemorial times; Bourbier Souffrance on the west, and The Palace of Crystailles on the east. Amaranth is the fourth highest continent.
Drearymoor - The Cursed Ruins
The lowest continent of Chromagia. A desert area where can be found the remains of an ancient civilization that went extinct long ago. Nobody seems to live on Drearymoor anymore.
The Abyss - The Bottom Of The World
The name given to the unknown part of the world that remains hidden beneath the Myst...
People excelling at using color magic are simply called “mages” or “wizards” and are regarded as the elite of the society.
As mysterious as chroma can be, there is something even more disturbing in Chromagia. Below the floating continents exists a grayish thick cloud called The Myst. This threatening mass prevents the Chromagian people to see what the bottom of the world is like. It is also said to sucks up all those who get too close to it...
Green Sea - The World's Summit

The highest continent of Chromagia on which was build Magisca, the greatest academy of magic, and Lenore, the capital of light. Green sea is mainly composed of vast stretches of grass and seems to be the continent on which chroma is the most present.
Bellaguna - The Blue Island

A large oriental-inspired city protected by a gigantic spherical ocean. Bellaguna is a touristic city-state ruled with an iron fist by Queen Aquamaria. It is the second highest continent.
Jollywood - The Green Empire

The third highest continent of Chromagia. Jollywood's upper part is an immense and luxurious forest while its lower part is a dangerous, maze-like jungle.
Amaranth - The Fire Land

A continent divided in two enemy territories that have been battling each other since immemorial times; Bourbier Souffrance on the west, and The Palace of Crystailles on the east. Amaranth is the fourth highest continent.
Drearymoor - The Cursed Ruins

The lowest continent of Chromagia. A desert area where can be found the remains of an ancient civilization that went extinct long ago. Nobody seems to live on Drearymoor anymore.
The Abyss - The Bottom Of The World
The name given to the unknown part of the world that remains hidden beneath the Myst...
II) Characters
Dolce Kadabra
Class: Black mage
Ability: Darkness magic
Type: Ballanced
An energetic and ambitious young boy who lives in a small village on Green Sea. His biggest dream is to become the most powerful black mage of the world. Because his family couldn't afford the entry fee, he had been applying for Magisca's scholarship program for years and years until his profile finally got accepted.
Carmine Rubicantez
Class: Red mage
Ability: Quartz magic
Type: Cannon glass
A serious young woman who studies red magic at Magisca Academy. She is from an aristocratic family that has been serving the King of Lenore for many generations. Carmine works really hard to become the next royal mage. She is best friend with her classmate, Viridis.
Viridis Primavera
Class: Green mage
Ability: Nature magic
Type: Healer
This exotic beauty is no other than the princess of Jollywood. She definitely seems more concerned by her social life than by her studies and is considered by many “the most popular girl of the academy.” Viridis never gets away from her best friend, Carmine.
Azuro Lazuli
Class: Blue mage
Ability: Water magic
Type: Tank
A charming wizard from Bellaguna. He is soft and discrete and nobody really knows about his background. Azuro's secretive nature makes him very popular among the girls but he does not seem to care much.
Lemres Leblanc
Class : White mage
Ability: Light magic
Type: Well-rounded
This proud wizard is a white magic prodigy. Because his father is the duke of Lenore, Lemres is promised to a glorious future in the Capital of Light. He is well aware of his privileged position and spends most of his time dating the female students and putting everybody else down.
Mercutio Lavantine
Class: Purple mage
Ability: Perfume magic
Type: Status inflicting
A cynical and nonchalent individual who has been teaching at Magisca for a few years. He is said to be a former adventurer who traveled the world seeking for treasures and excitement. Even though his teaching skills are questionable, he is a formidable spell caster.

Class: Black mage
Ability: Darkness magic
Type: Ballanced
An energetic and ambitious young boy who lives in a small village on Green Sea. His biggest dream is to become the most powerful black mage of the world. Because his family couldn't afford the entry fee, he had been applying for Magisca's scholarship program for years and years until his profile finally got accepted.
Carmine Rubicantez

Class: Red mage
Ability: Quartz magic
Type: Cannon glass
A serious young woman who studies red magic at Magisca Academy. She is from an aristocratic family that has been serving the King of Lenore for many generations. Carmine works really hard to become the next royal mage. She is best friend with her classmate, Viridis.
Viridis Primavera

Class: Green mage
Ability: Nature magic
Type: Healer
This exotic beauty is no other than the princess of Jollywood. She definitely seems more concerned by her social life than by her studies and is considered by many “the most popular girl of the academy.” Viridis never gets away from her best friend, Carmine.
Azuro Lazuli

Class: Blue mage
Ability: Water magic
Type: Tank
A charming wizard from Bellaguna. He is soft and discrete and nobody really knows about his background. Azuro's secretive nature makes him very popular among the girls but he does not seem to care much.
Lemres Leblanc

Class : White mage
Ability: Light magic
Type: Well-rounded
This proud wizard is a white magic prodigy. Because his father is the duke of Lenore, Lemres is promised to a glorious future in the Capital of Light. He is well aware of his privileged position and spends most of his time dating the female students and putting everybody else down.
Mercutio Lavantine

Class: Purple mage
Ability: Perfume magic
Type: Status inflicting
A cynical and nonchalent individual who has been teaching at Magisca for a few years. He is said to be a former adventurer who traveled the world seeking for treasures and excitement. Even though his teaching skills are questionable, he is a formidable spell caster.
III) Plot
The five aforementioned magic students have been selected to go on a survival training in Drearymoor, the lowest continent of Chromagia. An exciting news for some, a terrible omen for others. Indeed, Drearymoor is said to be a cursed place, and the five students who went there last year never came back... Mere coincidence or real danger? The five wizards along with their professor are going to experience a journey that will change them and their perception of the world for ever.
IV) Gameplay
There is nothing much about the gameplay, it's a rather basic RPG with some inovative-wannabe options here and there.
These stones will restore the party's health in exchange for some CP (MP.)
You may as well decide to destroy them to obtain chromalith shards that can be used at anytime to recover all the party's CP.
Green spirits
These fairies will restore the party's CP under certain circumstances.
Most of the time after you did something good.
Here is a list of the commands displayed in battle mode :
- [Magic] : cast color spells including damage-dealing spells, status-inducing spells, healing spells etc...
- [Transe] : cast transe spells that allow you to recover various amounts of CP in exchange for action turns.
- [Item] : use items
- [Guard] : pretty self-explanatory
- [Flee] : try to run away from the battle (duh...!)
- [Special] : yet to come.
There are no elemental weaknesses in Chromagia. Instead Weaknesses and resistances are based on complementary colors:
- Red and Green are effective against each other
- Blue and Orange
- Yellow and Purple
- Pink and Brown
- White and Black
Which means that in order to deal maximum damage to your enemies, you must attack them with their complementary colors.
Also, using an orange magic spell on an orange enemies won't do much damage. It may even heal the monster.
- On map

These stones will restore the party's health in exchange for some CP (MP.)
You may as well decide to destroy them to obtain chromalith shards that can be used at anytime to recover all the party's CP.
Green spirits

These fairies will restore the party's CP under certain circumstances.
Most of the time after you did something good.
- In battle
Here is a list of the commands displayed in battle mode :
- [Magic] : cast color spells including damage-dealing spells, status-inducing spells, healing spells etc...
- [Transe] : cast transe spells that allow you to recover various amounts of CP in exchange for action turns.
- [Item] : use items
- [Guard] : pretty self-explanatory
- [Flee] : try to run away from the battle (duh...!)
- [Special] : yet to come.
There are no elemental weaknesses in Chromagia. Instead Weaknesses and resistances are based on complementary colors:
- Red and Green are effective against each other
- Blue and Orange
- Yellow and Purple
- Pink and Brown
- White and Black
Which means that in order to deal maximum damage to your enemies, you must attack them with their complementary colors.

Also, using an orange magic spell on an orange enemies won't do much damage. It may even heal the monster.
V) Demo
The demo lasts for 2 to 5 hours (depending on the way you play) and includes :
- Two continent and a half to visit
- Six playable characters
- Five dungeons
/!\ You don't need to have R2K3 installed on your computer to play this game.
/!\ You must extract the files if you want the game to run properly
/!\ The demo tells you when it's over, so keep playing until you see the demo ending message.
Download link:
http://www.mediafire.com/file/jnu5jps93byl6wy/Eng Rainbow project.lzh
- Two continent and a half to visit
- Six playable characters
- Five dungeons
/!\ You don't need to have R2K3 installed on your computer to play this game.
/!\ You must extract the files if you want the game to run properly
/!\ The demo tells you when it's over, so keep playing until you see the demo ending message.
Download link:
http://www.mediafire.com/file/jnu5jps93byl6wy/Eng Rainbow project.lzh
VI) Screenshots
- Village in and out




- Academy of Magic



- Some dungeons




- Some characters talking



- Some animated captures



Please leave your comments and ideas.
Thanks for taking some time to check this post
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