- May 7, 2022
- Reaction score
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Demo is finally released at Steam:
That explains it! No problem, I think you'll get the hang of things just fine.
Thanks for the feedback! There shouldn't be any wolves in the first battles, so I have to check if there's something wrong with the mob selection.Okay, gave it another go whilst trying to allocate those stat/skill points in a balanced manner. That did help, but I think it's still too easy to get your weaker characters killed. If the enemies happen to target your weaker characters and roll higher damage, you're in trouble. Because of the damage/initiative/target variance I sometimes easily beat 3 fights with bats in a row (without healing), but on another load I got multiple characters killed in the first fight. Your very first battle can also be kind of difficult if you get wolves in it, instead of only bats. Also, even after putting points in priest stuff (though not exclusively), a low roll(?) heal only healed like 7 hp. Kind of wished I'd just spent the priest's turn hitting an enemy instead
I know that in old games / D&D there's 3d6 tier variance, your character can die if you fail one saving throw, level 1 spell casters can die from one goblin melee attack. Not saying it's a bad thing but that makes the battles kind of chaotic for me.
Thanks for the feedback! There shouldn't be any wolves in the first battles...
Yeah, it seems there definitely was one wrong troop in the mix. I'll make a small update to fix that and do some balancing.I faced at least the following troops as the first battle(s) if I remember correctly: 4-5(?) bats // 8(?) bats // 2 wolves + 4 bats
There's also not much money to buy equipment and I wouldn't start the demo by making the player circulate basic equipment between characters.