FiercestPixel

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Don't know if I'm missing something from the Moghunter's plugin help file but does anyone know if it's possible to have the same event page activate from different collision id's each one activating a different self switch or variable? Since the collision id's are all determined with a comment I'm not able to use any kind of conditional branch so the event runs everything on that page.
ABScollisioncondition.png
 

Latest Profile Posts

I've been working on something on and off for a few years now, and I've been reluctant to share any details on the project before I had anything playable because I did not want to generate hype only for the project to go back on hiatus. That being said I believe what I'm working on is very unique and pushes the boundaries of what RPG Maker projects can be. Bold claims, I know but just wait.
Happy Mother's Day to all the moms :)
Create Anime Art w/ AI, Tall Sprites with Aurora, Customize Variable Display | RPG Maker News #34

[My favorite slow moving track I've made so far]
dd_airport2.jpgdd_combat.jpg
dd_town.jpg
I did an experiment to try to solve the art style problem between RTP and 3D models.
But, it feels this grimdark world is going to end even faster. :kaoswt2:

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