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Horg1f

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Hello everyone! Does anyone here know how to use MogHunter's Chrono Engine plugin? I have a problem using items. I created a test-only sword, but I can only use it when I put it as a weapon in the database, when I put it as an item it just doesn't work. I read in one place that this problem can be solved by configuring the classes, but I don't know how to do that. Does anyone know how to solve this problem?
I'm using only the Chrono Engine plugin.
Image of the sword event.
item_tool.PNG
 

gRaViJa

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There is a tool map where you have to configure all your tools/weapons. have you configured the new sword there?
 

Horg1f

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Yes. I tested and changed my character's class. This caused that even when the sword was like weapon it did not work.
 

ShadowDragon

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if you build a new project, there will be alot of problems,
they advise to builld the game/project inside the demo and config there
what is needed for your own.

this because of items, weapons, tools, monsters etc.
if you really want to do it from scratch, there are video's how to built it
from scratch in step by step.

it isn't an easy plugin to config it correctly and takes time to set things up correctly.
 

Horg1f

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Thx guys! I Will try to use the demo.
 

Killerslash

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Hello, I am a new one in here, but I'd like to know when the player gets damage, you will hear "Augh!" or "Oww!" or "Kuh", in original moghunter abs, there's no voice when the player gets damage.

So, does any know that? I really don't know how I can do that.

I hope if you can answer.
 

Shaz

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@Killerslash, please refrain from necro-posting in a thread. Necro-posting is posting in a thread that has not had posting activity in over 30 days. You can review our forum rules here. Thank you.



You have also hijacked someone else's post to ask your own unrelated question.

Please just start your own new thread for your own questions.
 
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