Circular HP Bars for Luna Engine

DarkPerv

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I recently started a new game project and I am using the Luna Engine to make the main menu for my horror game. I have a basic idea of what I want which is a cellular phone background and apps as the different icons to interact with to lead into the other menus. Another thing I wanted was the character portrait at the side with a semi circle health bar next to the potrait but whwn trying this I already used adobe illustator to make a semi-circle png but I am stuck at trying to figure out how to make the bar decrease an angle instead of from right to left when the character takes damage.
 

Shaz

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I've moved this thread to Luna Engine Forum. Please be sure to post your threads in the correct forum next time. Thank you.
 

Archeia

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There's a Circle HP Bar script in the complete script list, but what you can do is make images for bars frame by frame to do what you want.

Any other angles is not something programmed in.
 

DarkPerv

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Archeia-sama if I make frame by frame images for the semi-circle HP bar decreasing, I guess I would use the Custom Frame-based HP Bar option in Configuration Main Menu but how would I set each image to be shown at a certain frame, because the only options I see are filename with "Btskin_hp" as default and the amount of frames, would I change the names for each image i.e Btskin_hp1, Btskin_hp2 or will I have to set it manually somehow?
 

Archeia

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You set it like a sprite sheet :D

Luna Engine Factory has a sample.
 
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