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- Aug 7, 2013
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Hello,
I am probably asking the impossible here, but I will ask anyway.
I have a character that can change class IN and OUT of battle. This is pretty important to story. But I ran into something while playtesting... when she would switch to her attack class, her equips would "disarm" if they couldn't be equipped on her.
I have found scripts that allow transformations during battle by using states, but that is not what I want since I want the change to stick.
Example: She is a Healer (class) going into battle and then she transforms into her Assassin class, ending the battle this way.
Can I have it so that when she switches in battle you can choose to equip her right then and there (preferably an auto optimal would be nice, but a manual equip would work)?
Can the changes remain no matter where she changes?
I have this working for skills, class and graphic through a common event, the only remaining problem is the equipments... nothing like switching in the midst of battle only to realize your at base stats...
I want a system, if possible, to change the character's class AND equipment at any time, in or out of battle.
Is this even possible? Does it exist and I missed it?
Thank you!
I am probably asking the impossible here, but I will ask anyway.
I have a character that can change class IN and OUT of battle. This is pretty important to story. But I ran into something while playtesting... when she would switch to her attack class, her equips would "disarm" if they couldn't be equipped on her.
I have found scripts that allow transformations during battle by using states, but that is not what I want since I want the change to stick.
Example: She is a Healer (class) going into battle and then she transforms into her Assassin class, ending the battle this way.
Can I have it so that when she switches in battle you can choose to equip her right then and there (preferably an auto optimal would be nice, but a manual equip would work)?
Can the changes remain no matter where she changes?
I have this working for skills, class and graphic through a common event, the only remaining problem is the equipments... nothing like switching in the midst of battle only to realize your at base stats...
I want a system, if possible, to change the character's class AND equipment at any time, in or out of battle.
Is this even possible? Does it exist and I missed it?
Thank you!
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