- Joined
- Nov 28, 2018
- Messages
- 61
- Reaction score
- 126
- First Language
- English
- Primarily Uses
- RMMV
Good Day,
So, I have Yanfly's Item Class Restriction Plugin, and it only works within battle. The class restriction won't work outside of battle. And while I can use it for one part of my game, a major part of my game won't work with it. I need item restriction that depends on if the player is exploring the world physically or ethereally. While it most likely would be a futile effort to have two inventories, the simpler solution would be to restrict physical healing items to only being able to heal the physical body. Outside of the body, there will be items that can repair the ethereal vehicle.
Other uses for this would extend to things such as if one has a human player and a robot companion. It'd make little sense to have stimpacks heal robots. Adding two kinds of stimpacks would be needed to make sense.
Not sure if I've missed something obvious but hopefully this can be done.
So, I have Yanfly's Item Class Restriction Plugin, and it only works within battle. The class restriction won't work outside of battle. And while I can use it for one part of my game, a major part of my game won't work with it. I need item restriction that depends on if the player is exploring the world physically or ethereally. While it most likely would be a futile effort to have two inventories, the simpler solution would be to restrict physical healing items to only being able to heal the physical body. Outside of the body, there will be items that can repair the ethereal vehicle.
Other uses for this would extend to things such as if one has a human player and a robot companion. It'd make little sense to have stimpacks heal robots. Adding two kinds of stimpacks would be needed to make sense.
Not sure if I've missed something obvious but hopefully this can be done.
