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I'm trying to make this work but so far I haven't had any luck. I have a Skill and every time the skill is used I want a counter to go up. And depending on the counter I want to have new skills available. So Actor 1 has skill number 1, skill number one is used. Variable count goes up 1, at count 1 actor can use skill number 2. Skill number 2 has a cost of 1 variable. If actor uses skill one the variable count goes up to 2 and skill number 3 can be used. At this point the actor can use skill skill number 2 for 2 turns each costing 1 variable or can use skill number 3 that costs 2 variable. Can someone help me make this work. I'm using MV btw.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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