- Joined
- Feb 16, 2023
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Hey all! I like RPGs that ask the player moral questions at the start. A lot of older rpgs do it for class selection - like the classic Elder Scrolls games. Dragon Quest 3 asks questions to generate a personality for your hero (which threw you into a mini quest after and also affected your stats). I'm thinking about having some unseen Gods (related to the story) ask the player questions and I'd like to brainstorm with everyone!


My game protagonist has a set class for story purposes so I don't necessarily want questions to suggest/select your class. I'm just looking for other meaningful or realistic ways to implement this idea. How else could these question affect the game? The idea seems like an interesting way to add variety and possibly give the player a different experience on a second play-thru. I'm limited by not being able to code :-(
Ways questions could affect game
- Player would be awarded a different starting item (eh)
- Answers would affect player stats (I like this idea)
- Answers would affect starting abilities (I think this idea has a lot of potential)
- I have a skill tree so the answers could affect/unlock skill tree lines (not sure I like this idea but its closest to the original intent of class selection)
- Small tweaks throughout the game (if you answer green, NPC XYZ is no longer doing ABC) (maybe interesting)
I just really think it's a fun idea having Gods asking the player some moral questions at the start lol! I'm also reminded of Silent Hill: Shattered Memories which would periodically ask you questions throughout the game. It's just an idea, though. Not sure I'll run with it in the end. Anyway, I'm curious what others think and if y'all have ideas on how to have these questions affect the game in interesting ways. Thanks!


My game protagonist has a set class for story purposes so I don't necessarily want questions to suggest/select your class. I'm just looking for other meaningful or realistic ways to implement this idea. How else could these question affect the game? The idea seems like an interesting way to add variety and possibly give the player a different experience on a second play-thru. I'm limited by not being able to code :-(
Ways questions could affect game
- Player would be awarded a different starting item (eh)
- Answers would affect player stats (I like this idea)
- Answers would affect starting abilities (I think this idea has a lot of potential)
- I have a skill tree so the answers could affect/unlock skill tree lines (not sure I like this idea but its closest to the original intent of class selection)
- Small tweaks throughout the game (if you answer green, NPC XYZ is no longer doing ABC) (maybe interesting)
I just really think it's a fun idea having Gods asking the player some moral questions at the start lol! I'm also reminded of Silent Hill: Shattered Memories which would periodically ask you questions throughout the game. It's just an idea, though. Not sure I'll run with it in the end. Anyway, I'm curious what others think and if y'all have ideas on how to have these questions affect the game in interesting ways. Thanks!
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