- Joined
- Dec 24, 2018
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- 59
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- Finnish
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- RMMV
So, there's a functionality I would like when using http://yanfly.moe/2015/11/27/yep-32-class-change-core/ and http://yanfly.moe/2015/11/13/yep-27-job-points/
That is, to have each class have individual ammounts of Job Points, so that you need to play that class to unlock it's specific skills.
The reason I don't do this through class levels, is that I don't want a player character's stats to get dropped too much if they focus on one class for a while.
Is there an easy way to get this?
That is, to have each class have individual ammounts of Job Points, so that you need to play that class to unlock it's specific skills.
The reason I don't do this through class levels, is that I don't want a player character's stats to get dropped too much if they focus on one class for a while.
Is there an easy way to get this?

