- Joined
- Aug 17, 2019
- Messages
- 5
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- English
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- RMMV
I really hope I am posting this in the right place. *nervous chuckle* 
I am currently using the Yanfly Class change core plugin linked below as well as the Yanfly Job points plugin.
http://www.yanfly.moe/wiki/Class_Change_Core_(YEP)
http://www.yanfly.moe/wiki/Job_Points_(YEP)
The game I am developing has other more advanced classes that just require levels in various jobs to unlock them. ( I can do that)
What I am attempting to do is make it so if you wanted to switch to one of the other "basic jobs"
I.E. Mage, Warrior, Priest, Thief, etc. You have to have their starter gear.
So if a mage wanted to gain the Thief Job he would need say 500 JP and the dagger weapon as well as the leather chest (armor)
Is there anyway to add in item requirements like that to a class? Would I need another plugin, if one for that even exists?
Thanks for any and all assistance!!!
I am currently using the Yanfly Class change core plugin linked below as well as the Yanfly Job points plugin.
http://www.yanfly.moe/wiki/Class_Change_Core_(YEP)
http://www.yanfly.moe/wiki/Job_Points_(YEP)
The game I am developing has other more advanced classes that just require levels in various jobs to unlock them. ( I can do that)
What I am attempting to do is make it so if you wanted to switch to one of the other "basic jobs"
I.E. Mage, Warrior, Priest, Thief, etc. You have to have their starter gear.
So if a mage wanted to gain the Thief Job he would need say 500 JP and the dagger weapon as well as the leather chest (armor)
Is there anyway to add in item requirements like that to a class? Would I need another plugin, if one for that even exists?

Thanks for any and all assistance!!!


