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- Feb 11, 2015
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Hello, my name is David, and today I want to bring a topic that a lot of RPG and JRPG developers must deal with. the Class or Job system, and how to balance said system. Personally speaking, my personal project consists on using a Class system made up of a Primary and Secondary classes. In my project, the player is able to control over characters that are significant to the plot. The player will be able to change certain aspects of this characters, such as their equipment, their skills, and finally, their Primary and Secondary classes. In my project, a primary class consists of a class that influences certain Stats of the character, while a Secondary class defines by how much those stats will change. For example, a Primary Melee class will influence the ATK and DEF stats, and a Secondary Swordsman class will define in numbers by how much will the ATK and DEF stats change. This rules will allow for a simple, yet effective balancing system, or so I am hoping.
So my question to you all, how do YOU balance the Class or Job system?
So my question to you all, how do YOU balance the Class or Job system?
