- Joined
- Dec 5, 2016
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- RMMV
The name pretty much explains my whole issue, but basically I have some events that do not use the default 32*32 sprite size, and basically they are completely able to be clipped through, not just the top of them. I have zero clue as to why this is happening, if you can help thanks! (also every character uses the !$filename format for the sprites if that helps)

