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- Feb 19, 2013
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I've read in a few different post's and forums that RPG maker games are having trouble getting green lighted through steam.
My question is, I'm looking to post my game to steam here at the end of the month should i be worried about getting through the greenlight process?
I feel I have a pretty good quality of a game. I do realized it's going up as an early access but the game is roughly 50% finished and polished. The game has four chapters and chapters 1 and 2 are going to be fully completed before release. This means grammar and story and gameplay balance are all going to be nearly finished and the second half of the game will be available for final release as well as any major gameplay updates to the first 2 chapters.
The first two chapters through my personal play testing are roughly 14 hours for chapter one's story and about 6-10 hours for chapter 2's story, this includes some exploration and doing side things as well. so it's about a 24 total hours game at this point.
So i have put a ton of work into the project. I guess is what i'm asking is should I be worried? Should i start the greenlight process before i need to in case it takes longer? I've had a successful kickstarter to fund the game but i'm worried that won't be enough to get it put up on steam. If i continue to develop the game as i have it'll be ready for early release by the end of the month with an aim to have everything fully finished by the end of the year.
The game has custom art and will feature some custom music that I've had an artist and a composer working on for me as well so it all won't be just default graphics and audio.
I guess you could say i'm overall concerned but i just don't want to see this project fail and want it to succeed as much as possible. I'm working to deliver a high quality project and wish to see it be a successful one.
Edit* Also I'm looking for Information on what i can do to in case it doesn't make it through steam, Like what are viable alternatives. Also what i can do to make the game more appealing to Greenlight.
My question is, I'm looking to post my game to steam here at the end of the month should i be worried about getting through the greenlight process?
I feel I have a pretty good quality of a game. I do realized it's going up as an early access but the game is roughly 50% finished and polished. The game has four chapters and chapters 1 and 2 are going to be fully completed before release. This means grammar and story and gameplay balance are all going to be nearly finished and the second half of the game will be available for final release as well as any major gameplay updates to the first 2 chapters.
The first two chapters through my personal play testing are roughly 14 hours for chapter one's story and about 6-10 hours for chapter 2's story, this includes some exploration and doing side things as well. so it's about a 24 total hours game at this point.
So i have put a ton of work into the project. I guess is what i'm asking is should I be worried? Should i start the greenlight process before i need to in case it takes longer? I've had a successful kickstarter to fund the game but i'm worried that won't be enough to get it put up on steam. If i continue to develop the game as i have it'll be ready for early release by the end of the month with an aim to have everything fully finished by the end of the year.
The game has custom art and will feature some custom music that I've had an artist and a composer working on for me as well so it all won't be just default graphics and audio.
I guess you could say i'm overall concerned but i just don't want to see this project fail and want it to succeed as much as possible. I'm working to deliver a high quality project and wish to see it be a successful one.
Edit* Also I'm looking for Information on what i can do to in case it doesn't make it through steam, Like what are viable alternatives. Also what i can do to make the game more appealing to Greenlight.
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