I find Venka's entry the prettiest. The scene is nicely designed, tons of options also.
Too bad the save/load function is busted with it, to be more precise, the game can not be loaded if the game was shut down after the saving. But it is a beta release anyway, kinda, so it's okay, I am sure it can be fixed and it will be fixed.
Ohh, and don't open the inventory if you are in a vehicle!
Really nice job, I am looking forward to the later versions (if there will be any, of course)!
Dekita's version is simple and nice too, but lacks certain options and limited in some ways, these are already mentioned in the other posts here. It reminds me of "avatar sets" from some MMORPGs out there with the stat changes. I like that, nice job!
And your reasoning for actually giving them stats, it is just epic and I completely agree with it!
FenixFyreX's version got a lot of options too, me gusta!
I find it a bit more complicated to use than Venka's entry, but after someone gets used to it, that is not an issue.
Extra points for the RGB slider, that makes limitless options for coloring.
You made a pretty thing too, nice job!
I won't comment on the instructions of the scripts, because I understood all of them without any problems, usually I do.
If it is written on english and detailed enough, it works for me, and these entries all passed that criteria.
I haven't tested any of the scripts in actual battles yet. I wonder if the changes made actually show up in battle too, or only on the map? Gonna test it later.
All in all, all of you did good works and whichever script someone chooses to use, it will certainly add a big bonus to character customization for their projects.