- Joined
- Jan 2, 2014
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So including suggestions that cover different aspects of RMVXA may help attracting more potential participants. If they're more familiar with the RMVXA aspects involved, it'll be probably easier for them in general.The difficulty of scripts is somewhat dependent on the scripter as well. Some scripts will just flat out be hard to do... but some of the suggestions sound very hard to me because they deal with parts of the game engine that I'm not overly familiar with. It's also not about winning for me.. I've got to say that the first challenge was by far the hardest for me and a learned sooooo much from it and my coding has improved a lot for it. I know both the other guys that have been in the previous challenges are much more experienced coders then I am, so I was over the moon that I got a vote for my coding in the Bestiary challenge![]()
If that's the case, I'd suggest the next challenge covering a different aspect from the previous ones(a wardrobe scene and a bestiary book), like making a relatively simple battle addon to the default RMVXA battle system
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