Gigadragon78

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I did some snippets for my own personal use,but i wanted to share them in case someone needs them. Just remember a thing,they are simple edits from default plugins so the compatibility with third party is not asured.
PD: They are free for all uses and please credit to MECH PEN AND LL AERIAN BECAUSE THEY HELPED ME WITH THE BATTLE HUD.
Oh... And about the centerize damage popup,i recommend you to use it alongside Kotonoha ShiftDamagePopup.js. You can get from his site right here:
https://aokikotori.com/plugin.html

SCREENSHOTS:
bandicam 2021-03-10 08-20-32-963.jpg
bandicam 2021-03-10 08-22-57-575.jpg
 

Attachments

  • Centerize Damage Popup.js
    437 bytes · Views: 4
  • Custom Battle Hud Part 1.js
    1.9 KB · Views: 1
  • Custom Battle Hud Part 2.js
    1.7 KB · Views: 1
  • Menu Background.js
    450 bytes · Views: 5
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ShadowDragon

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link to website is mostly allowed, not plugin directly.
as for menu background, it can have different parts how to set that up.

I use 2 different methode's in my MC plugin , 1 specially in a window, so
the commands works better, and 1 as resolution to fit my item and equip scene.
still need to finish that one and reupload it or the current state.

but nice job for the snippets, but I would also advise to add some screenshots
for the look of them to see if it's intrest the player in general :)
 
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Gigadragon78

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Thanks you very much friend,added some screenshots and a link to Kotonoha site. Take care
 

ShadowDragon

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you use full resolution of the menu, you can make it even better,
in case yo u want it :) as it seems it's MZ targetted? but it seems
the look of the code, it should work in MV too.

also, try to avoid spaces in filename, either use one of the following:
"MenuBackground" or "Menu_Background", spaces can lead into %20 errors
alot of the time.

setBackgroundOpacity(255) is probably not need, while standard = 255.

if you want to make your menu better (if no more commands is added), create
the shape of the menu, and use that as background :) so a bit of the map
is visible =)

but while it's your project, it's your choice. but nice view :)
 

Gigadragon78

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Thanks you very much for the advice,it is nice to hear recomendations from a wise person. :smile: About my project i dont know if it will be finished because i dont have a story and my mapping skills are bad.
 

ShadowDragon

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welcome to my world, I have mechanics, little bit of the story, and bad in
mapping, still puzzling with my 1st town map :D

I get nice idea's, most of them are working, putting them together ingame
is a different story intirely.

making idea's, mechanics etc is one thing, mapping another, creating the game
is far another thing.

people can be good at it or not, but I try my best to create the maps, put the
mechanics and stuff in play and hope to throw out a demo when possible.
and see what I can do wit hteh feedbacks/suggestions they give about
mapping, fixes etc.

but I also create and learn to make nice plugins, my FLS plugin v1 is working,
but I re-create it in a different way included windows to show them.
it's not easy though, struggle on alot of parts, but it's fun as well. FLS is also part
that I want to the mechanic I have in mind to earn trust, get tasks, or jobs, and
get reward to spend/build your house :) fixed spots, but with chooseable
options for color and shape :)

but take your time though, no rush :)
 

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