DreamX

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Primarily Uses
Collision Exceptions v.1
By DreamX

 
Introduction/Features
Events labeled with the same collision exception will not collide with each other.


Patch Notes


None


How to Use
Create a .js file (you can do so with a text editor by saving the file with .js at the end) and paste the script into it, then put it in the js\plugins folder for your project. The filename should be something descriptive to what it is in my opinion, but it's up to you. Turn the plugin on.


Put this in the notetag section of an event <collisionException:#> with being the number you want. You can use any number of numbers, for example <collisionException:2 4 6> or <collisionException:1>. Numbers must be separated with a space. Events that have the same collision exception number will not collide with each other and instead will go through the other. For example an event with <collisionException:9 10 12> will not collide with an event with <collisionException:60 9 6>


Script


Credit and Thanks
- DreamX


Author's Notes/Terms of Use
Free to use and modify for commercial and noncommercial games, with credit.
 
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