- Joined
- Oct 9, 2015
- Messages
- 141
- Reaction score
- 121
- First Language
- english
- Primarily Uses
What combat mechanics have you used/come up with/liked in RPGs?
I can't get enough despite already having way too many for one game.
Some of my favorites are CTB from FFX and 1-Mores from Persona, so I implemented both in my game. After weeks of messing around in notepad++.
I also like each element having a status effect attatched, which I first saw in tales of.
There's ailment technical damage from Persona 5.
And the Mix ability from FFX-2.
As for original mechanics I made a character that works around drawing cards from a tarot deck in battle, gaining abilities depending on what cards and combinations you have in your hand.
And many more I'll probably spread out into a cluple of games.
I can't get enough despite already having way too many for one game.
Some of my favorites are CTB from FFX and 1-Mores from Persona, so I implemented both in my game. After weeks of messing around in notepad++.
I also like each element having a status effect attatched, which I first saw in tales of.
There's ailment technical damage from Persona 5.
And the Mix ability from FFX-2.
As for original mechanics I made a character that works around drawing cards from a tarot deck in battle, gaining abilities depending on what cards and combinations you have in your hand.
And many more I'll probably spread out into a cluple of games.