- Joined
- Jul 8, 2013
- Messages
- 8
- Reaction score
- 0
- First Language
- Spanish
- Primarily Uses
Id like to start my first post since this is as good as any place.
A time ago i had a thought on why most rpgs had all the same cliche story of the main hero being all, polite, or heroic if you like being redundant, my idea was (wich i discussed with a friend) make a story in wich the main character, living in the normal world, i mean this one, irl, what you preffer, and its "magically transported to a mystical land" alas thats not cliche at all.
After becoming aware of the envoirement change, and the first things that happen to him (lets say he consults a sort of guide in the game, like a navi if you will) he becomes aware he has been thrown into a cheesy, repepetitive, full of cliches rpg-like world, so he says, in short words "the heck with it" making his personality (wich has always been that way) rash, impulsive, prepotent, sarcastic, satiric, ironic, mocking everything he can, of course, all heroecy (if thats a word) comes with the package, what i wish to work on is a rpg, whoose gameplay is more based on the perspective of an experienced gamer who is throw into a world of such nature.
Inside this game i had planned to make refferences to many things, including television, games, movies, webcomes, etc, also make the envoirement more funny to interact with, lets say for example:
Most Games:
"Its a pond, nothing interesting here"
My idea:
"Hey look its a pond, maybe if you throw a bomb in it youll get an usefull item or something, but now that you think about it, it would be a waste of a perfectly good bomb, wich of course, you have none"
More interesting funny facts is that the Main Character is able to listen to the bgm that is currently playing, this could lead to more funny, or at least amusing skits such as:
"Oh crap, its sad piano music, someones gonna pop up with a sad retospective story, i can feel it in my bones..."
-random citizen, pretended to be wounded pops up-
"...i knew it"
That is part of the ideas i have in mind for this game, hopefully i can catch the atention of some of you and maybe make this project real.
That is all, thanks if you readed!
(P.S. Sorry for any typo there might be there)
A time ago i had a thought on why most rpgs had all the same cliche story of the main hero being all, polite, or heroic if you like being redundant, my idea was (wich i discussed with a friend) make a story in wich the main character, living in the normal world, i mean this one, irl, what you preffer, and its "magically transported to a mystical land" alas thats not cliche at all.
After becoming aware of the envoirement change, and the first things that happen to him (lets say he consults a sort of guide in the game, like a navi if you will) he becomes aware he has been thrown into a cheesy, repepetitive, full of cliches rpg-like world, so he says, in short words "the heck with it" making his personality (wich has always been that way) rash, impulsive, prepotent, sarcastic, satiric, ironic, mocking everything he can, of course, all heroecy (if thats a word) comes with the package, what i wish to work on is a rpg, whoose gameplay is more based on the perspective of an experienced gamer who is throw into a world of such nature.
Inside this game i had planned to make refferences to many things, including television, games, movies, webcomes, etc, also make the envoirement more funny to interact with, lets say for example:
Most Games:
"Its a pond, nothing interesting here"
My idea:
"Hey look its a pond, maybe if you throw a bomb in it youll get an usefull item or something, but now that you think about it, it would be a waste of a perfectly good bomb, wich of course, you have none"
More interesting funny facts is that the Main Character is able to listen to the bgm that is currently playing, this could lead to more funny, or at least amusing skits such as:
"Oh crap, its sad piano music, someones gonna pop up with a sad retospective story, i can feel it in my bones..."
-random citizen, pretended to be wounded pops up-
"...i knew it"
That is part of the ideas i have in mind for this game, hopefully i can catch the atention of some of you and maybe make this project real.
That is all, thanks if you readed!
(P.S. Sorry for any typo there might be there)


