- Joined
- Apr 30, 2012
- Messages
- 79
- Reaction score
- 21
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- English
I'm working on my first plugin for MV. I have no idea what I'm doing but at least I'm trying.
Below is the effect I'm going for. It was done in Adventure Game Studio. Once I get it working in MV, I will publish some screen shots.
Currently the Help for the plugin reads as follows:
Currently the Help for the plugin reads as follows:
Code:
SAY Speaker|Parms Id Text------------------------- Speaker (E / P) - E is for Events while P is for one of the Party Members. Event Ids are always a number. However, Party Members can be referred to by Name instead. Id (## or string) - The Id of the speaker is the event Id number in the case of an event or the index of a party member within the party. In the case of a party member, the name can also be used. However, if the party member is not present the command will be skipped. Parms - There are different Parameters that can be passed to the command to modify the position of the Bubble. Each Parameter is separated by a pipe (|) symbol. Order of the Parameters is not important. However, Speaker is always first. Direction (N/S/E/W) - Causes the bubble to appear next to the speaker in that cardinal point direction. So N is above the speaker. For example, the command: SAY P Harold Hi will cause a comic bubble to be drawn over the party member named Harold that says, "Hi" The command: SAY P|S Harold Hi will cause the same effect as the last example, however, the bubble will appear below the Harold Party member instead of the default of above or N. Keep in mind that there are no spaces in the P|S argument. This is important. TYPED delay [sound] ------------------- This command will enable the Typewriter feature. delay - A delay greater than 0 will cause the letters of the text to appear one by one as if typed on the screen. A delay of 0, disables this feature. sound - The audio file to play with each letter typed. Leaving out the sound option will disable the audio sound.